PRODUCTION DESIGN
General:
Broad knowledge of the plastic arts and classical architecture. with interests in cultural applications of modernism in the environment. Strong influences in Installation Art, Surreallism and Landscape Architecture.
Hungry for a first feature film contract, with the experience to pull together an effective, professional and adventurous team.
Location:
Experienced in location assimilation, survey, structure, and dressing, and accustomed to continuity matching in foreign location and getting things done regardless. Experienced in crisis management and Aid Work.
Studio:
Able to capture and deliver large studio sets, with particular strengths in puzzling multi-functional spaces.
Influences:
Lighting, industrial architecture, experience of airport and plane designs for studio. Modern/Ancient organic interior designs, naturallism, Timber Frame and Alternative Engineering. Typical favourite directors: Luc Besson, Sergio Leone, Ridley Scott (of course).
Roles as Production Designer:

Deep Water(Pathe;2006)(Stand-In)
Director: Louise Osmond
Role: Stand-in for Jane Lintz-Roberts(Prod.Designer)






